Creating educational games
for a better world.
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Our Mission

egoTeach was founded to compete in the Global Learning X-Prize, creating science-based games to help kids learn basic reading and math skills.


We are creating tablet games that help children teach themselves reading and basic math skills. Our mission is to educate the world--for free.


Our games are built on principles of learning and cognition that have been known to academics for decades, but have rarely made it into the classroom.


Motivation is critical to learning, especially when self-guided. Our apps present content embedded in fun games that gradually increase in difficulty.

Educational Games

Check out our growing suite of interconnected games!

Counting with Ladybugs

Learn numbers and counting by one and higher!

Bee Letters

Learn the sounds and shapes of the alphabet, racing the bee!

Ant Addition

Learn addition and subtraction while rescuing ants.


We aim to improve literacy and numeracy with science-based games for self-teaching. Read about our pilot test in Tanzania and other recent developments on our blog.

  • 2011-2012

    Scientific Dreams

    While finishing his Ph.D., George began dreaming of making education apps to collect data for scientific studies, from real-world learning.

  • September 2014

    A Prize within Sight

    The Global Learning X-Prize was announced: $15 million will be given to teams who create the most effective self-directed learning apps.

  • January 2015

    New York

    Todd hired George at NYU to make iPad apps for kids, and together agreed to compete in the ambitious X-Prize, hoping to do good, to prove the efficacy of science in education, and to learn more about learning.

  • July 2015

    New Company

    With a plan, a prototype in hand, a deck of slides, and lots of paperwork, George formed the company and made forays into the business world to find partners. Weeks later, fate conspired to introduce Rachel and Hugo to the team.

  • July 2016

    Design, Code, Repeat

    Hugo finished counting and addition games and George made a alphabet and spelling games. A few more prototypes are nearly ready to unveil, for drawing letters, learning shapes, and storybooks!

  • November 2016

    Pilot Test in Tanzania

    Kat, George, and Todd won a grant from NYU Global TIES to pilot test the egoTeach apps in Dar es Salaam, Tanzania, with the help of our local partners at Soma. It was fabulous: read about it!

  • January-March 2017

    egoTeach released and submitted!

    After an intense final development sprint to customize the Android OS and put final touches on our nine games, we proudly submitted our app to the Global Learning XPRIZE for judging, and to the Google Play store for free download (English; Swahili and storybooks coming!).

  • Be part
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Our Amazing Team

We also have a number of academic advisors and supporters—email us if you'd like to lend a hand!

George Kachergis, Ph.D.


Hugo Goulart de Lucena


Kat Adams

Chief Research Officer

Elisa Chaudet

Brand Manager

Rachel Krohn


Chiara Colucci


Demere Kitunga

Head of Soma, Local Partner NGO

Selamasha Ahmed

Research Assistant at Soma

Todd Gureckis, Ph.D.


Todd is an Associate Professor of Psychology at NYU. George is an Assistant Professor of Artificial Intelligence at Radboud University. Hugo recently finished his Master's degree at NYU in ITP. Rachel studied Graphic Design at SUNY Purchase.

Contact Us

Comments? Do you want to help? Get in touch!